Basics Of C Sharp C# - 2

 Classes and Methods

 

The class is a template, declaration or blueprint that is used for classifying the object. It encapsulates variable members, functions, structure, properties and many more components. It is the basic building block of object-oriented programming. In order to create a class, the class keyword is used

 

Example : 1

Syantax

class print

{

 

}

 

After creating class, you can use it by creating its object. An object is created using new keyword. Suppose you created a class print that contain following method.

 

class print

  {

    public void printname()

     {

       Console.WriteLine("My name is Steven Clark");

     }

  }

To use the members of class, you need to create object of this class. After creating the object of print class, you can use its members using the object name as follow:

 

print pr = new print();

pr.printname();

 

Example : 2

 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

 

namespace Creating_Class

{

    class accept //Creating 1st. class

    {

        public string name;

        public void acceptdetails()

        {

            Console.Write("Enter your name:\t");

            name = Console.ReadLine();

        }

    }

 

    class print // Creating 2nd class

    {

        public void printdetails()

        {

            //Creating object of 1st. class

            accept a = new accept();

            //executing method of 1st class.

            a.acceptdetails();

            //Printing value of name variable

            Console.WriteLine("e;Your name is "e; + a.name);

        }

    }

    class Program //Creating 3rd class

    {

        static void Main(string[] args)

        {

            print p = new print();

            p.printdetails();

            Console.ReadLine();

        }

    }

}

 

 

  • Guideliness while creating classes

o    The class name should be noun and meaningful.

o    Use either pascal case or camel case. In camel case, the first letter is small. Ex. camelCase. In pascal case first letter is capital. Ex. PascalCase. It is strictly recommended you to use pascal case for class name and camel case for variable name.

o    Your class name should not contain any special character except underscore (_) or digit. Must start your class name with character.

o    Don’t use reserved keyword for class name.

Methods

Method is the building block of object-oriented programming. It combines related code together and makes program easier. In C# method declaration, you can declare method by following way:

<Access Specifier> <Return Type> <Method Name>(Parameter list)

 {

    Body

 }

Example

public void add()

 {

      Body

 }

Example for Method

namespace Declaring_Method

{

  class Program

   {

     string name, city;

     int age;

 

     // Creating method for accepting details

     public void acceptdetails()

      {

        Console.Write("\nEnter your name:\t");

        name = Console.ReadLine();

 

        Console.Write("\nEnter Your City:\t");

        city = Console.ReadLine();

 

        Console.Write("\nEnter your age:\t\t");

        age = Convert.ToInt32(Console.ReadLine());

      }

 

     // Creating method for printing details

     public void printdetails()

      {

        Console.Write("\n\n===================");

        Console.Write("\nName:\t" + name);

        Console.Write("\nCity:\t" + city);

        Console.Write("\nAge:\t" + age);

        Console.Write("\n===================\n");

      }

 

     static void Main(string[] args)

      {

        Program p = new Program();

        p.acceptdetails();

        p.printdetails();

        Console.ReadLine();

      }

   }

}

Calling Method or Fuction

After creating function, you need to call it in Main() method to execute. In order to call method, you need to create object of containing class, then followed bydot(.) operator you can call the method. If method is static, then there is no need to create object and you can directly call it followed by class name.

 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

 

namespace Declaring_Method

{

    class Program

    {

        string name, city;

        int age;

 

        public void acceptdetails()

        {

            Console.Write("\nEnter your name:\t");

            name = Console.ReadLine();

 

            Console.Write("\nEnter Your City:\t");

            city = Console.ReadLine();

 

            Console.Write("\nEnter your age:\t\t");

            age = Convert.ToInt32(Console.ReadLine());

        }

 

        public void printdetails()

        {

            Console.Write("\n\n====================");

            Console.Write("\nName:\t" + name);

            Console.Write("\nCity:\t" + city);

            Console.Write("\nAge:\t" + age);

            Console.Write("\n====================\n");

        }

 

        static void Main(string[] args)

        {

            //creating object of class Program

            Program p = new Program();

            p.acceptdetails(); // Calling method

            p.printdetails(); // Calling method

            Console.ReadLine();

        }

    }

}

 

Static Methods and Variables

 

Whenever you write a function or declare a variable, it doesn’t create an instance in a memory until you create an object of the class. But if you declare any function or variable with a static modifier, it directly creates an instance in a memory and acts globally. The static modifier doesn't reference any object.

 

namespace Static_var_and_fun

{

    class number

    {

        // Create static variable

        public static int num;

        //Create static method

        public static void power()

        {

            Console.WriteLine("Power of {0} = {1}", num, num * num);

            Console.ReadLine();

        }

    }

    class Program

    {

        static void Main(string[] args)

        {

            Console.Write("Enter a number\t");

            number.num = Convert.ToInt32(Console.ReadLine());

            number.power();

        }

    }

}

 

WHY THE MAIN METHOD IS ALWAYS DECLARED WITH STATIC?

The Main method in C# is always declared with static because it can’t be called in another method of function. The Main method instantiates other objects and variables but there is no any method there that can instantiate the main method in C#. On another hand, the main method doesn’t accept parameter from any other function. It only takes a parameter as an argument via command line argument.

 

Inheritance

 

Inheritance is the one of the important pillar of Object Oriented Programming (OOP). In this chapter you will understand Inheritance in simple and easy language with real world example.

 

Inheritance allows you to access members of base class in child class. It enables you to create a child class that can access and use all the functionality of its base class. This way you can keep common variable and functions in a base class and use them as many times as you want in child class. Code reusability makes your program simpler and efficient.

 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

 

namespace Basic_Example

{

    class Program

    {

        static void Main(string[] args)

        {

            Scooter sc = new Scooter();

            sc.ScooterType();

 

            Car c = new Car();

            c.CarType();

 

            Console.ReadKey();

        }

    }

    //Creating Base Class

    class Tyre

    {

        protected void TyreType()

        {

            Console.WriteLine("This is Tubeless Tyre");

        }      

    }

    //Creating Child Class

    class Scooter : Tyre

    {

        public void ScooterType()

        {

            Console.WriteLine("Scooter Color is Red");

            TyreType();

        }

    }

    //Creating Child Class

    class Car : Tyre

    {

        public void CarType()

        {

            Console.WriteLine("Car Type : Ferrari");

            TyreType();

        }

    }

}

 

WHICH TYPE OF MEMBER CAN BE ACCESSED BY A CHILD CLASS OR DERIVED CLASS?

 

A child class or derived class can access all the public, protected, internal and protected internal member. Private member cannot be accessed by child class however it is inherited and still present in child class and can be accessed using public property (GET SET modifier). There are two examples that demonstrate all the concept of member access clearly. First example will show which type of member can be accessed in child class and another example will show how to access private member in child class using GET SET modifier.

 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

 

namespace Member_Access

{

    class Program

    {

        static void Main(string[] args)

        {

            childclass child = new childclass();

            child.checkmember();           

            Console.ReadKey();

        }

    }

    class baseclass

    {

        public void public_member()

        {

            Console.WriteLine("I am Public Method");

        }

        protected void protected_member()

        {

            Console.WriteLine("I am Protected Method");

        }

        internal void internal_member()

        {

            Console.WriteLine("I am Internal Method");

        }

        protected internal void protected_internal_member()

        {

            Console.WriteLine("I am protected internal method");

        }

        private void private_member()

        {

            Console.WriteLine("I am private method");

        }

    }

    class childclass : baseclass

    {

        public void checkmember()

        {

            public_member();

            protected_member();           

            protected_internal_member();

            internal_member();

            //private_member(); //Raise Error. It can't be accessed

        }       

    }

}

 

How to access private variable using get set properties

 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

 

namespace Member_Variable

{

    class Program

    {

        static void Main(string[] args)

        {

            childclass ch = new childclass();

            ch.check();

            Console.ReadKey();

        }

    }

    class baseclass

    {

        public int pub_var = 5;

        protected int pro_var = 6;       

        internal int inter_var= 7;

        private int pri_var = 8;

        public int Private_variable

        {

            get

            {

                return pri_var;

            }

            set

            {

                pri_var = value;

            }

        }

    }

    class childclass : baseclass

    {       

        public void check()

        {

            int sum = pub_var + pro_var + inter_var + Private_variable;

            Console.WriteLine("Total : " + sum.ToString());

        }

    }

}

 

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